AI Insights · Timothy · January 2022
Top 5 io Games Applications Performance in Australia Q4 2021
Analysis of the top 5 io games in Australia during Q4 2021 reveals significant trends in weekly downloads, revenue, and active users. Data sourced from Sensor Tower.
The final quarter of 2021 saw notable performance metrics for the top 5 io games on a unified platform in Australia. Using data sourced from Sensor Tower, we can observe trends in weekly downloads, revenue, and active users for Agar.io, Snake Rivals - io Snakes Games, Little Big Snake, Ancient Battle, and Hole.io.
Agar.io, developed by Miniclip.com, experienced a fluctuating trend in weekly revenue, peaking at approximately $1.9K in the week of November 22 and ending the quarter at around $1.5K. Weekly downloads were relatively stable, with a slight increase towards the end of December, reaching 1.6K. Weekly active users saw a dip mid-quarter but recovered to 3.6K by the final week.
Snake Rivals - io Snakes Games from Supersolid Ltd showed a steady revenue trend, with minor fluctuations, peaking at $637 in the week of October 11 before closing the quarter at $369. Weekly downloads remained relatively low, with a slight uptick in December, reaching 440 in the last week. Active users showed a gradual decline from 7.8K at the beginning of the quarter to 6.9K by the end.
Little Big Snake by LittleBigSnake, Inc saw a significant drop in revenue early in the quarter, bottoming out at $155 in the week of November 1, before recovering to $583 by the end of December. Weekly downloads were modest, with a notable increase in the final week to 362. Active users hovered around 1.1K throughout the quarter, with slight variations.
Ancient Battle from Lion Studios had a relatively low revenue, with a notable spike to $673 in the final week of December. Weekly downloads were consistently low, averaging around 100 per week. Active users saw a gradual decline from 777 at the start of the quarter to 610 by the end.
Lastly, Hole.io by Voodoo demonstrated strong performance, with weekly revenue steadily increasing to $349 in the last week of December. Downloads saw significant growth, peaking at 12.4K in the final week. Active users followed a similar trend, ending the quarter at 55.4K, reflecting a strong user engagement.
For more detailed insights and data, visit Sensor Tower.